![]() As such, it goes without saying that I can only recommend Blood Drive if you are familiar with the plots of the first two. There is not much I can really talk about how it is as a standalone game simply because a majority of the storyline will be lost on those that have not completed the first game and the final chapter of the second (I say this because a majority of Book of Shadows can be ignored in its entirety). Pictured: What it felt like waiting for this game to get released.īefore I begin talking about the story, it is important to note that a majority of Blood Drive’s strength is as a conclusion to the Heavenly Host Trilogy. ![]() (I’m deciding to leave that last bit in just for context and because it was a strong statement). However, despite the fact that the game only scored a 9, there were plenty of points during Blood Drive where I was tempted to just tell objectivity to go screw itself and give it a perfect score. Yes there are plenty of problems this game has, especially when compared to the first one. Thankfully, I can say that, despite this, Blood Drive is one of the few games I have ever played where the wait was worth it. After all, no one enjoys getting emotionally invested in one of the most well developed and deep character casts in gaming only to have not one, but TWO endings that may as well have consisted of Makoto Kedoin flipping the player off. If this game ended up bad, it would take the first two games down with it and practically render the entire series pointless. Given the stunt they pulled there, Blood Drive had the entire series’ riding on it. Then queue two the two years and a month that it took for this game to finally get released in the US, and we now get to see how the story ends. It did not help that the sequel, Corpse Party: Book of Shadows, was made up mostly of what could be described of unused scenes from the first game randomly hobbled together to “build upon the lore of the first game.” While it served that purpose, it literally did not advance the overall storyline until the last chapter, which ended on a cliffhanger right before things started to get interesting. Building up such amazing characters and writing, only to end on that note was practically a slap in the face to anyone who played the game, and it made the experience a lot less satisfying. The reason the first game’s overly manipulative and forced downer ending had such an impact on me was because of how excellent the game’s writing and atmosphere was up to that point. In my review of the original Corpse Party, I pretty much did nothing but praise the game up until the last few paragraphs where I talked about how the ending almost killed it for me. However, there will be no major plot events revealed for Blood Drive itself, and anything else of similar nature will be kept to a minimum.Ĭorpse Party: Blood Drive had a lot riding on it for me. As such, there will be major spoilers for the first two Corpse Party games. Disclaimer: A majority of this review is going to focus on how Corpse Party Blood Drive works as a follow up to previous games in the series, as well as how it is as a finale.
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